weatherless...................92.94106% offense.......................61.06250% hyperoffense..................29.14808% balance....................... 8.07521% voltturn...................... 5.89232% rain.......................... 2.77625% hail.......................... 2.54875% semistall..................... 1.54866% monotype...................... 1.21551% sand.......................... 1.14122% rainoffense................... 0.91405% sun........................... 0.60915% monobug....................... 0.52297% dragmag....................... 0.36353% sunoffense.................... 0.28667% monopoison.................... 0.23586% stall......................... 0.16555% hailoffense................... 0.15590% trickroom..................... 0.14638% choice........................ 0.09445% sandoffense................... 0.08966% monoground.................... 0.08614% monowater..................... 0.07604% mononormal.................... 0.06421% monodragon.................... 0.05916% monosteel..................... 0.05591% hailstall..................... 0.05531% tailwind...................... 0.03666% monograss..................... 0.03306% monoghost..................... 0.02018% monoice....................... 0.01852% monoflying.................... 0.01735% monofire...................... 0.01718% multiweather.................. 0.01644% tricksand..................... 0.00770% monodark...................... 0.00768% monofighting.................. 0.00715% monopsychic................... 0.00683% trickhail..................... 0.00632% sandstall..................... 0.00627% monorock...................... 0.00320% monofairy..................... 0.00172% monoelectric.................. 0.00117% Stalliness (mean: -0.690) -2.0|## |###### -1.5|######### |################## -1.0|######################## |############################## -0.5|########################## |#################### 0.0|########### |##### +0.5|## |# +1.0| |## +1.5| more negative = more offensive, more positive = more stall one # = 0.64%