weatherless...................97.97575% offense.......................60.65519% hyperoffense..................19.45542% balance.......................11.88395% semistall..................... 7.49627% voltturn...................... 7.30316% hail.......................... 1.49514% stall......................... 0.50917% hailstall..................... 0.50674% rain.......................... 0.44756% rainoffense................... 0.16644% monotype...................... 0.14952% dragmag....................... 0.12817% monopoison.................... 0.07911% monodragon.................... 0.05036% sand.......................... 0.04849% sun........................... 0.03306% sunoffense.................... 0.01711% monoground.................... 0.01316% hailoffense................... 0.01221% trickroom..................... 0.00560% monograss..................... 0.00391% choice........................ 0.00214% sandoffense................... 0.00203% monowater..................... 0.00101% monodark...................... 0.00087% tailwind...................... 0.00084% monosteel..................... 0.00079% monoghost..................... 0.00049% sandstall..................... 0.00032% monobug....................... 0.00013% monoflying.................... 0.00007% monopsychic................... 0.00007% tricksand..................... 0.00004% monoelectric.................. 0.00001% mononormal.................... 0.00001% trickhail..................... 0.00000% multiweather.................. 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monofighting.................. 0.00000% monoice....................... 0.00000% monorock...................... 0.00000% Stalliness (mean: -0.474) -2.0|## |### -1.5|###### |########## -1.0|################### |################### -0.5|############################## |###################### 0.0|######## |###### +0.5|###### | +1.0|### |######## +1.5| more negative = more offensive, more positive = more stall one # = 0.69%