weatherless...................88.82965% offense.......................53.09723% balance.......................32.87636% hyperoffense.................. 9.08860% voltturn...................... 6.20716% sand.......................... 5.16629% sun........................... 4.22696% semistall..................... 3.45265% monotype...................... 2.41178% trickroom..................... 1.82788% rain.......................... 1.52323% stall......................... 1.48515% monodragon.................... 0.73623% hail.......................... 0.66007% monoghost..................... 0.39350% multiweather.................. 0.38081% sandoffense................... 0.33003% sandstall..................... 0.30465% choice........................ 0.25387% sunoffense.................... 0.24118% monoflying.................... 0.22848% rainoffense................... 0.21579% monograss..................... 0.17771% monobug....................... 0.16502% monowater..................... 0.13963% monoelectric.................. 0.13963% monosteel..................... 0.12694% monofighting.................. 0.11424% monoice....................... 0.11424% tricksun...................... 0.08886% hailoffense................... 0.08886% monofire...................... 0.08886% tricksand..................... 0.07616% monodark...................... 0.06347% monopoison.................... 0.05077% sunstall...................... 0.03808% monorock...................... 0.03808% monofairy..................... 0.03808% tailwind...................... 0.02539% monoground.................... 0.02539% mononormal.................... 0.02539% dragmag....................... 0.01269% monopsychic................... 0.01269% trickrain..................... 0.01269% Stalliness (mean: -0.151) |# -1.5|### |####### -1.0|############# |###################### -0.5|############################## |########################## 0.0|########################## |#################### +0.5|############## |########### +1.0|##### |### +1.5|## |# +2.0| | +2.5| | +3.0|# more negative = more offensive, more positive = more stall one # = 0.53%