weatherless...................92.94286% offense.......................44.96382% balance.......................44.52863% voltturn......................10.32679% sand.......................... 4.35788% semistall..................... 4.24629% stall......................... 3.52486% hyperoffense.................. 2.73641% trickroom..................... 2.42224% sun........................... 1.95077% monotype...................... 1.82158% sandstall..................... 1.04260% monodragon.................... 0.98760% rain.......................... 0.97580% monograss..................... 0.57378% multiweather.................. 0.22539% monowater..................... 0.15735% tricksun...................... 0.12951% rainoffense................... 0.12601% sunstall...................... 0.09163% monoghost..................... 0.05793% monobug....................... 0.02029% dragmag....................... 0.01831% monoflying.................... 0.01656% tricksand..................... 0.01126% sandoffense................... 0.01097% monosteel..................... 0.00737% hail.......................... 0.00374% monoelectric.................. 0.00050% monodark...................... 0.00014% monofairy..................... 0.00004% choice........................ 0.00001% monoice....................... 0.00001% monofire...................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% sunoffense.................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.117) | -1.5|# |## -1.0|######### |############### -0.5|############################## |############################# 0.0|############################# |########################## +0.5|####################### |######################### +1.0|####### |##### +1.5|## |## +2.0|# |# +2.5|# | +3.0|### more negative = more offensive, more positive = more stall one # = 0.48%