monotype......................100.00000% weatherless...................82.61723% offense.......................56.21424% hyperoffense..................20.45455% balance.......................20.43305% monodark...................... 9.62788% monoghost..................... 9.02064% monowater..................... 8.43199% voltturn...................... 8.05996% monofighting.................. 7.21419% monobug....................... 6.89962% rain.......................... 6.47922% monopoison.................... 5.98069% monoflying.................... 5.69629% monodragon.................... 5.67272% monofairy..................... 5.36972% monosteel..................... 5.27589% monoground.................... 5.04646% monofire...................... 4.94891% mononormal.................... 4.93816% sand.......................... 4.27676% monoelectric.................. 3.94730% sun........................... 3.64471% monopsychic................... 3.41529% monoice....................... 3.17057% hail.......................... 2.99737% monorock...................... 2.96637% monograss..................... 2.39839% semistall..................... 2.18840% choice........................ 1.75932% stall......................... 0.70976% rainoffense................... 0.66346% hailoffense................... 0.53532% sandoffense................... 0.43735% trickroom..................... 0.28605% sunoffense.................... 0.22529% tailwind...................... 0.10417% rainstall..................... 0.04588% multiweather.................. 0.01529% sandstall..................... 0.01488% dragmag....................... 0.00951% tricksand..................... 0.00289% trickrain..................... 0.00165% sunstall...................... 0.00083% tricksun...................... 0.00083% hailstall..................... 0.00041% Stalliness (mean: -0.430) |##### -1.5|######### |############### -1.0|########################### |############################# -0.5|############################## |############################## 0.0|####################### |############## +0.5|######### |###### +1.0|#### |## +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.49%