monotype......................100.00000% weatherless...................87.92385% offense.......................54.19090% balance.......................24.36773% hyperoffense..................16.97462% monodark......................13.37000% voltturn...................... 9.94360% monoflying.................... 8.65109% monoghost..................... 8.35658% monowater..................... 8.15119% monofairy..................... 8.09914% monofighting.................. 7.59597% monoground.................... 7.09714% monodragon.................... 6.69940% monobug....................... 5.52263% monosteel..................... 5.52066% rain.......................... 5.44170% monopoison.................... 5.35673% sand.......................... 3.27987% monoelectric.................. 3.26293% semistall..................... 3.09475% mononormal.................... 2.81724% monofire...................... 2.63616% monopsychic................... 2.41483% choice........................ 2.22559% monorock...................... 1.77369% monoice....................... 1.74461% hail.......................... 1.71902% sun........................... 1.64193% stall......................... 1.37201% monograss..................... 0.93124% rainoffense................... 0.61691% sandoffense................... 0.14734% hailoffense................... 0.14323% sunoffense.................... 0.11023% trickroom..................... 0.09239% rainstall..................... 0.02207% multiweather.................. 0.00637% sunstall...................... 0.00556% tailwind...................... 0.00504% tricksand..................... 0.00293% trickrain..................... 0.00118% dragmag....................... 0.00079% sandstall..................... 0.00073% tricksun...................... 0.00034% hailstall..................... 0.00000% Stalliness (mean: -0.312) |### -1.5|##### |############ -1.0|################### |####################### -0.5|####################### |############################## 0.0|################### |############# +0.5|######## |######## +1.0|###### |### +1.5|## |# +2.0|# more negative = more offensive, more positive = more stall one # = 0.57%