weatherless...................62.35650% offense.......................51.30487% sun...........................23.78175% hyperoffense..................23.38504% balance.......................20.15799% rain..........................15.33100% monotype...................... 6.44427% multiweather.................. 6.43002% sunoffense.................... 3.78545% sand.......................... 3.50326% semistall..................... 2.80550% stall......................... 2.34661% trickroom..................... 2.29059% rainoffense................... 1.77492% hail.......................... 1.52738% voltturn...................... 1.34741% monowater..................... 0.66581% monodragon.................... 0.64541% trickrain..................... 0.59113% choice........................ 0.54974% monofighting.................. 0.51625% monobug....................... 0.51048% monosteel..................... 0.49469% monopsychic................... 0.47236% monoghost..................... 0.47121% sandoffense................... 0.43695% monodark...................... 0.39113% mononormal.................... 0.36149% monofairy..................... 0.33916% monofire...................... 0.32704% monoice....................... 0.31683% tricksun...................... 0.31414% monoflying.................... 0.29604% monoground.................... 0.28527% hailoffense................... 0.26217% monoelectric.................. 0.24850% monograss..................... 0.21424% monorock...................... 0.21174% sunstall...................... 0.20769% monopoison.................... 0.20481% tailwind...................... 0.13455% dragmag....................... 0.10856% sandstall..................... 0.09721% rainstall..................... 0.05717% trapper....................... 0.04466% tricksand..................... 0.01578% gravity....................... 0.01540% hailstall..................... 0.01039% trickhail..................... 0.00770% fear.......................... 0.00423% allweather.................... 0.00269% swagplay...................... 0.00115% sandfear...................... 0.00019% Stalliness (mean: -0.417) -2.0|### |############ -1.0|########################## |############################## 0.0|##################### |########### +1.0|##### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.90%