weatherless...................51.87670% offense.......................50.29648% sun...........................33.91267% hyperoffense..................22.34478% balance.......................21.09947% rain..........................19.90255% multiweather.................. 9.13711% sunoffense.................... 5.37191% trickroom..................... 3.85172% monotype...................... 3.57723% stall......................... 3.19512% semistall..................... 3.06415% sand.......................... 2.63129% rainoffense................... 2.14003% voltturn...................... 1.33948% trickrain..................... 1.13285% hail.......................... 0.87795% tricksun...................... 0.58832% choice........................ 0.52659% monowater..................... 0.45001% sunstall...................... 0.37808% monodragon.................... 0.37178% monoghost..................... 0.34937% monosteel..................... 0.31951% sandoffense................... 0.29667% monopsychic................... 0.28443% monobug....................... 0.24784% monodark...................... 0.23129% hailoffense................... 0.21854% monofighting.................. 0.20928% monoice....................... 0.19165% monofairy..................... 0.18724% mononormal.................... 0.16792% tailwind...................... 0.11881% sandstall..................... 0.11407% monoelectric.................. 0.11303% monoflying.................... 0.10425% monograss..................... 0.09806% monofire...................... 0.09801% monoground.................... 0.09458% monopoison.................... 0.08809% rainstall..................... 0.08572% monorock...................... 0.07367% dragmag....................... 0.07279% trapper....................... 0.03704% gravity....................... 0.02576% hailstall..................... 0.01790% tricksand..................... 0.01654% trickhail..................... 0.01005% allweather.................... 0.00265% fear.......................... 0.00010% sandfear...................... 0.00010% swagplay...................... 0.00000% Stalliness (mean: -0.364) -2.0|## |############ -1.0|########################## |############################## 0.0|#################### |############ +1.0|##### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.89%