weatherless...................81.72905% offense.......................43.18147% balance.......................30.16183% hyperoffense..................18.35276% sand..........................13.51434% voltturn...................... 4.52012% semistall..................... 4.41274% stall......................... 3.89119% hail.......................... 3.53198% sandoffense................... 2.35466% monotype...................... 2.13862% trickroom..................... 1.32433% rain.......................... 0.69412% sun........................... 0.67112% sandstall..................... 0.62510% hailoffense................... 0.47681% choice........................ 0.46403% monoghost..................... 0.37710% monobug....................... 0.26205% monorock...................... 0.21348% mononormal.................... 0.20709% monodark...................... 0.16618% monopsychic................... 0.15851% dragmag....................... 0.14956% tailwind...................... 0.14828% monograss..................... 0.14573% multiweather.................. 0.14061% monowater..................... 0.12783% rainoffense................... 0.11377% monoflying.................... 0.10482% monosteel..................... 0.09332% monofire...................... 0.08693% monoice....................... 0.07798% gravity....................... 0.06647% monofairy..................... 0.06392% monodragon.................... 0.05752% monofighting.................. 0.05752% monoelectric.................. 0.05752% sunoffense.................... 0.05369% monoground.................... 0.03963% hailstall..................... 0.03707% monopoison.................... 0.02684% trapper....................... 0.01534% trickhail..................... 0.01150% sunstall...................... 0.00767% swagplay...................... 0.00639% tricksand..................... 0.00639% trickrain..................... 0.00128% Stalliness (mean: -0.183) -2.0|## |########### -1.0|###################### |############################## 0.0|############################## |#################### +1.0|######## |### +2.0|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.76%