weatherless...................77.46248% balance.......................35.26899% offense.......................28.67449% hyperoffense..................21.02072% sand..........................20.33466% stall......................... 9.24572% voltturn...................... 5.88005% semistall..................... 5.79008% sandoffense................... 4.18860% hail.......................... 1.90445% sandstall..................... 1.33198% trickroom..................... 1.12665% choice........................ 0.72921% hailoffense................... 0.38864% monotype...................... 0.30517% rain.......................... 0.30138% dragmag....................... 0.29181% gravity....................... 0.17350% multiweather.................. 0.09994% sun........................... 0.09699% monopsychic................... 0.08493% monobug....................... 0.06807% tailwind...................... 0.06344% rainoffense................... 0.03355% sunoffense.................... 0.02979% monosteel..................... 0.02846% monofire...................... 0.02376% mononormal.................... 0.01897% monoice....................... 0.01740% monodragon.................... 0.01427% monograss..................... 0.01359% monowater..................... 0.01190% hailstall..................... 0.00931% monorock...................... 0.00492% monofairy..................... 0.00453% trickrain..................... 0.00437% monoflying.................... 0.00419% monodark...................... 0.00327% monopoison.................... 0.00290% monoghost..................... 0.00278% trickhail..................... 0.00209% monoground.................... 0.00191% monofighting.................. 0.00178% monoelectric.................. 0.00154% swagplay...................... 0.00085% tricksand..................... 0.00084% sunstall...................... 0.00067% trapper....................... 0.00063% Stalliness (mean: 0.041) -2.0|#### |############### -1.0|################### |#################### 0.0|############################## |############################# +1.0|########### |##### +2.0|##### |# +3.0|##### |# more negative = more offensive, more positive = more stall one # = 0.70%