weatherless...................98.47415% balance.......................41.74732% offense.......................37.56664% hyperoffense..................11.97184% voltturn...................... 5.37645% stall......................... 4.38818% semistall..................... 4.32601% rain.......................... 0.80525% monotype...................... 0.52686% sun........................... 0.52000% choice........................ 0.26878% sand.......................... 0.20059% monofighting.................. 0.12704% mononormal.................... 0.11937% monoflying.................... 0.11449% sunoffense.................... 0.11256% sunstall...................... 0.09555% trickroom..................... 0.07674% monodragon.................... 0.07056% monobug....................... 0.05004% monowater..................... 0.04537% Stalliness (mean: -0.009) |## -1.5|######### |###### -1.0|########### |#################### -0.5|################## |################ 0.0|###################### |############################## +0.5|################# |################ +1.0|###### |# +1.5|##### | +2.0|###### |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.54%