weatherless...................88.42735% balance.......................42.59898% offense.......................40.30527% voltturn......................11.81782% hyperoffense..................10.18160% hail.......................... 5.90378% rain.......................... 4.45359% semistall..................... 4.07953% stall......................... 2.83462% rainoffense................... 1.24239% choice........................ 1.19457% trickroom..................... 1.12306% sun........................... 1.07415% hailoffense................... 0.54457% monotype...................... 0.44204% trickhail..................... 0.26294% hailstall..................... 0.20410% monoice....................... 0.16596% sand.......................... 0.15250% mononormal.................... 0.08198% monoelectric.................. 0.06434% sunoffense.................... 0.05832% monoflying.................... 0.03946% monodark...................... 0.03499% monopsychic................... 0.02770% multiweather.................. 0.01137% monopoison.................... 0.01023% monograss..................... 0.00867% monofire...................... 0.00806% monoghost..................... 0.00739% sandoffense................... 0.00733% dragmag....................... 0.00599% tailwind...................... 0.00539% monofighting.................. 0.00421% monobug....................... 0.00409% gravity....................... 0.00311% monodragon.................... 0.00278% sandstall..................... 0.00116% monowater..................... 0.00100% monorock...................... 0.00000% monosteel..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.027) -2.0|# |## -1.5|###### |##### -1.0|######### |############### -0.5|################# |########################## 0.0|########################## |############################## +0.5|#################### |############### +1.0|###### |### +1.5|## |## +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.53%