weatherless...................87.46856% offense.......................47.81505% balance.......................31.36289% hyperoffense..................12.65046% voltturn...................... 8.42319% sun........................... 6.38685% rain.......................... 5.22338% stall......................... 4.51539% semistall..................... 3.65620% trickroom..................... 0.78914% hail.......................... 0.56232% sand.......................... 0.36991% hailoffense................... 0.28453% choice........................ 0.27836% monotype...................... 0.22956% rainoffense................... 0.19174% sunoffense.................... 0.11306% monowater..................... 0.07022% tricksun...................... 0.06159% tailwind...................... 0.05454% monofire...................... 0.04801% monoice....................... 0.03872% monodragon.................... 0.02721% monoflying.................... 0.02033% dragmag....................... 0.01948% gravity....................... 0.01567% sandstall..................... 0.01284% multiweather.................. 0.01101% sandoffense................... 0.01088% trickrain..................... 0.00522% monofairy..................... 0.00447% monodark...................... 0.00437% monosteel..................... 0.00365% monobug....................... 0.00277% monoground.................... 0.00219% monopoison.................... 0.00175% mononormal.................... 0.00150% monoghost..................... 0.00138% monopsychic................... 0.00109% monorock...................... 0.00098% sunstall...................... 0.00092% monofighting.................. 0.00086% trickhail..................... 0.00055% monoelectric.................. 0.00023% monograss..................... 0.00021% rainstall..................... 0.00010% trapper....................... 0.00008% tricksand..................... 0.00005% allweather.................... 0.00001% hailstall..................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.100) -2.0| |## -1.5|###### |############# -1.0|################## |############################# -0.5|############################## |############################ 0.0|########################## |######################### +0.5|################## |########### +1.0|######### |#### +1.5|# |# +2.0|# |## +2.5|# | +3.0|### |### more negative = more offensive, more positive = more stall one # = 0.43%