weatherless...................88.35191% offense.......................40.47121% balance.......................38.68816% hyperoffense.................. 9.61606% sun........................... 7.65418% voltturn...................... 6.61686% stall......................... 5.74061% semistall..................... 5.48397% rain.......................... 3.42405% trickroom..................... 0.43270% sand.......................... 0.33723% hail.......................... 0.24183% rainoffense................... 0.15933% monotype...................... 0.10351% choice........................ 0.09013% hailoffense................... 0.08992% sunoffense.................... 0.04863% tricksun...................... 0.03271% monowater..................... 0.02838% monoice....................... 0.02223% monoflying.................... 0.01440% tailwind...................... 0.01356% monofire...................... 0.01219% monodragon.................... 0.01198% multiweather.................. 0.00919% sandstall..................... 0.00432% monosteel..................... 0.00425% dragmag....................... 0.00394% sandoffense................... 0.00371% monodark...................... 0.00359% monofairy..................... 0.00213% monobug....................... 0.00126% monoground.................... 0.00105% gravity....................... 0.00056% mononormal.................... 0.00042% monoghost..................... 0.00042% monorock...................... 0.00041% monopsychic................... 0.00040% monofighting.................. 0.00032% sunstall...................... 0.00021% trickrain..................... 0.00016% monopoison.................... 0.00011% trapper....................... 0.00009% trickhail..................... 0.00004% monoelectric.................. 0.00002% monograss..................... 0.00002% rainstall..................... 0.00001% tricksand..................... 0.00000% hailstall..................... 0.00000% allweather.................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: 0.086) -2.0| |# -1.5|#### |########### -1.0|############# |######################### -0.5|############################ |#################### 0.0|################# |############################## +0.5|####################### |############ +1.0|################# |##### +1.5|## | +2.0| |# +2.5|# | +3.0|### |#### more negative = more offensive, more positive = more stall one # = 0.45%