weatherless...................73.28405% offense.......................53.00950% balance.......................36.74762% sun...........................16.36748% trickroom..................... 5.62302% rain.......................... 5.54382% hyperoffense.................. 5.04224% semistall..................... 4.80465% sand.......................... 3.27350% tailwind...................... 2.61352% hail.......................... 1.63675% tricksand..................... 0.87117% voltturn...................... 0.81837% monotype...................... 0.68638% tricksun...................... 0.60718% sunoffense.................... 0.60718% stall......................... 0.39599% sandoffense................... 0.36959% rainoffense................... 0.26399% choice........................ 0.23759% monodragon.................... 0.15839% monowater..................... 0.10560% multiweather.................. 0.10560% monoflying.................... 0.10560% rainstall..................... 0.10560% mononormal.................... 0.07920% monopsychic................... 0.05280% monosteel..................... 0.05280% monoice....................... 0.05280% monofire...................... 0.05280% monodark...................... 0.02640% dragmag....................... 0.02640% sandstall..................... 0.02640% trickhail..................... 0.02640% Stalliness (mean: -0.069) -1.5|## |### -1.0|####### |################# -0.5|######################### |############################## 0.0|######################### |################ +0.5|################## |########### +1.0|##### |### +1.5|#### | more negative = more offensive, more positive = more stall one # = 0.60%