weatherless...................75.82508% offense.......................51.05189% balance.......................39.58477% sun...........................13.90220% trickroom..................... 7.46408% rain.......................... 5.77507% semistall..................... 5.40074% hyperoffense.................. 3.49405% sand.......................... 3.17344% tailwind...................... 2.65961% hail.......................... 1.35134% tricksand..................... 1.26357% voltturn...................... 0.98960% tricksun...................... 0.64342% sunoffense.................... 0.57131% stall......................... 0.46855% monotype...................... 0.41140% rainoffense................... 0.25460% choice........................ 0.18508% sandoffense................... 0.18406% rainstall..................... 0.16653% monoflying.................... 0.08411% monodragon.................... 0.07156% monowater..................... 0.06087% monoice....................... 0.03989% mononormal.................... 0.03601% monofire...................... 0.03130% monosteel..................... 0.03076% monodark...................... 0.03036% multiweather.................. 0.02713% monopsychic................... 0.02655% sandstall..................... 0.02615% trickhail..................... 0.01548% dragmag....................... 0.00837% Stalliness (mean: -0.007) -1.5|# |## -1.0|##### |############## -0.5|##################### |############################## 0.0|####################### |############### +0.5|################### |############ +1.0|##### |### +1.5|#### | more negative = more offensive, more positive = more stall one # = 0.65%