weatherless...................91.81967% offense.......................45.29584% balance.......................31.77096% hyperoffense..................14.63024% semistall..................... 5.37861% voltturn...................... 3.98031% sun........................... 3.79126% rain.......................... 3.00439% stall......................... 2.92435% trickroom..................... 2.03529% rainoffense................... 1.42555% sunoffense.................... 0.84307% sand.......................... 0.82433% choice........................ 0.75110% hail.......................... 0.62336% monotype...................... 0.61484% gravity....................... 0.14647% mononormal.................... 0.11752% monograss..................... 0.10219% monodragon.................... 0.07835% tailwind...................... 0.06813% monofire...................... 0.06642% multiweather.................. 0.06302% hailoffense................... 0.06302% tricksun...................... 0.05450% monoice....................... 0.05110% sandstall..................... 0.04939% monopoison.................... 0.04088% monodark...................... 0.03747% monobug....................... 0.03747% monoelectric.................. 0.03577% monoghost..................... 0.02725% monoflying.................... 0.02555% dragmag....................... 0.01363% hailstall..................... 0.01363% monosteel..................... 0.01192% trickhail..................... 0.01192% monowater..................... 0.01022% monopsychic................... 0.00852% monoground.................... 0.00852% trickrain..................... 0.00681% monofighting.................. 0.00681% monorock...................... 0.00681% sandoffense................... 0.00170% sunstall...................... 0.00170% monofairy..................... 0.00170% trapper....................... 0.00170% rainstall..................... 0.00170% Stalliness (mean: -0.154) -2.0|## |### -1.5|######## |############ -1.0|################## |####################### -0.5|########################## |############################## 0.0|######################## |######################### +0.5|################## |############ +1.0|######## |##### +1.5|### |## +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.45%