weatherless...................92.06037% offense.......................43.23392% balance.......................32.34462% hyperoffense..................14.44017% semistall..................... 6.15882% voltturn...................... 4.57906% stall......................... 3.82246% sun........................... 3.40846% rain.......................... 3.13908% trickroom..................... 2.20034% rainoffense................... 1.57108% sunoffense.................... 0.83622% sand.......................... 0.80840% choice........................ 0.67048% hail.......................... 0.66242% monotype...................... 0.29698% gravity....................... 0.12269% hailoffense................... 0.08017% multiweather.................. 0.07873% monoice....................... 0.05076% monograss..................... 0.04588% mononormal.................... 0.04163% tailwind...................... 0.04009% monofire...................... 0.03943% monodragon.................... 0.02645% sandstall..................... 0.02171% monoelectric.................. 0.01941% monobug....................... 0.01909% trickhail..................... 0.01572% tricksun...................... 0.01469% monopoison.................... 0.01409% hailstall..................... 0.01329% monoflying.................... 0.01281% dragmag....................... 0.01176% monodark...................... 0.01034% monowater..................... 0.01011% trickrain..................... 0.00918% monoghost..................... 0.00851% monopsychic................... 0.00606% monoground.................... 0.00600% monorock...................... 0.00354% monofighting.................. 0.00323% monosteel..................... 0.00319% monofairy..................... 0.00106% sandoffense................... 0.00106% sunstall...................... 0.00087% trapper....................... 0.00070% rainstall..................... 0.00063% Stalliness (mean: -0.104) -2.0|## |### -1.5|######## |############# -1.0|################# |#################### -0.5|######################### |############################## 0.0|######################## |######################### +0.5|################## |############ +1.0|######### |####### +1.5|#### |## +2.0|## |# +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.45%