weatherless...................96.96754% offense.......................39.01858% balance.......................30.92021% hyperoffense..................15.92143% semistall..................... 7.49704% stall......................... 6.64274% voltturn...................... 5.57569% choice........................ 3.44510% rain.......................... 1.57850% sun........................... 1.28213% rainoffense................... 1.04298% trickroom..................... 0.90780% sand.......................... 0.11706% hail.......................... 0.06080% sunoffense.................... 0.05853% tailwind...................... 0.02819% hailoffense................... 0.01837% trickrain..................... 0.01361% monotype...................... 0.01251% gravity....................... 0.01033% multiweather.................. 0.00604% monoice....................... 0.00510% monodragon.................... 0.00268% monograss..................... 0.00246% monofire...................... 0.00143% sandstall..................... 0.00095% monobug....................... 0.00053% mononormal.................... 0.00024% hailstall..................... 0.00013% tricksun...................... 0.00007% monodark...................... 0.00006% rainstall..................... 0.00004% dragmag....................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% monorock...................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% monosteel..................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.004) -2.0| |#### -1.5|########## |############ -1.0|############### |################## -0.5|##################### |############################## 0.0|###################### |####################### +0.5|############ |################ +1.0|###### |####### +1.5|####### |# +2.0|###### |# +2.5|## |#### more negative = more offensive, more positive = more stall one # = 0.46%