weatherless...................65.23359% offense.......................48.08307% balance.......................31.38326% sand..........................23.01781% hyperoffense..................15.09697% sun........................... 9.48341% voltturn...................... 7.62808% sandoffense................... 4.15833% semistall..................... 3.47707% stall......................... 1.95962% rain.......................... 1.83398% trickroom..................... 1.21371% hail.......................... 0.94230% choice........................ 0.72274% sunoffense.................... 0.65870% monotype...................... 0.64894% tricksun...................... 0.59283% multiweather.................. 0.51110% rainoffense................... 0.46048% tailwind...................... 0.29458% sandstall..................... 0.27812% hailoffense................... 0.20981% monopsychic................... 0.09393% monofighting.................. 0.09149% mononormal.................... 0.08051% tricksand..................... 0.07258% monofairy..................... 0.06526% monoelectric.................. 0.06343% monodark...................... 0.05245% monoice....................... 0.04513% monograss..................... 0.03172% monowater..................... 0.03111% monosteel..................... 0.02684% monorock...................... 0.02196% monodragon.................... 0.02135% monobug....................... 0.02013% monopoison.................... 0.01952% monoflying.................... 0.01952% monofire...................... 0.01830% monoghost..................... 0.01403% sunstall...................... 0.00610% dragmag....................... 0.00305% monoground.................... 0.00244% gravity....................... 0.00122% trickrain..................... 0.00122% Stalliness (mean: -0.217) |##### -1.5|####### |############ -1.0|################## |###################### -0.5|############################ |############################## 0.0|########################### |###################### +0.5|################## |########### +1.0|####### |### +1.5|## |# +2.0|# |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.46%