weatherless...................64.29343% offense.......................46.29049% balance.......................32.11728% sand..........................24.37905% hyperoffense..................15.90465% sun........................... 9.28083% voltturn...................... 8.76830% sandoffense................... 4.61788% semistall..................... 3.34867% stall......................... 2.33892% rain.......................... 1.64886% trickroom..................... 1.33050% hail.......................... 0.94188% choice........................ 0.66320% sunoffense.................... 0.61154% tricksun...................... 0.60800% multiweather.................. 0.54406% rainoffense................... 0.47324% monotype...................... 0.35614% sandstall..................... 0.30802% tailwind...................... 0.25654% hailoffense................... 0.23427% monofairy..................... 0.07801% monofighting.................. 0.07661% tricksand..................... 0.05497% monodark...................... 0.04293% monoelectric.................. 0.03025% monopsychic................... 0.02863% monoice....................... 0.01573% monofire...................... 0.01441% mononormal.................... 0.01325% monoflying.................... 0.01176% monowater..................... 0.01036% monopoison.................... 0.00991% monograss..................... 0.00963% monoghost..................... 0.00954% monobug....................... 0.00838% monodragon.................... 0.00703% monosteel..................... 0.00622% monorock...................... 0.00352% dragmag....................... 0.00322% monoground.................... 0.00197% trickrain..................... 0.00163% sunstall...................... 0.00070% gravity....................... 0.00058% Stalliness (mean: -0.207) |###### -1.5|######## |############ -1.0|################## |#################### -0.5|########################## |############################## 0.0|########################### |###################### +0.5|################### |########### +1.0|####### |### +1.5|## |# +2.0|# |# +2.5| |# more negative = more offensive, more positive = more stall one # = 0.46%