weatherless...................72.26879% offense.......................38.99497% balance.......................35.75281% sand..........................20.25013% hyperoffense..................19.91338% rain.......................... 5.75659% voltturn...................... 5.32343% semistall..................... 4.27099% sandoffense................... 2.70901% sun........................... 1.50178% monotype...................... 1.39020% stall......................... 1.06785% rainoffense................... 1.00517% monodark...................... 0.66421% trickroom..................... 0.58852% choice........................ 0.47191% monowater..................... 0.31498% hail.......................... 0.30532% sandstall..................... 0.25222% monoice....................... 0.09256% multiweather.................. 0.08261% monopsychic................... 0.05852% hailoffense................... 0.05518% monofire...................... 0.05288% mononormal.................... 0.05165% monoelectric.................. 0.05012% dragmag....................... 0.04085% monofighting.................. 0.03999% monoflying.................... 0.03940% monobug....................... 0.03438% monoground.................... 0.02596% monopoison.................... 0.02019% monodragon.................... 0.01488% monograss..................... 0.01295% monofairy..................... 0.01278% monoghost..................... 0.01137% tricksun...................... 0.00772% tailwind...................... 0.00712% monorock...................... 0.00564% sunoffense.................... 0.00176% Stalliness (mean: -0.204) |############## -1.5|###### |################### -1.0|########### |################# -0.5|####################### |##################### 0.0|############################## |########################## +0.5|################# |######################## +1.0|##### |##### +1.5|### |## more negative = more offensive, more positive = more stall one # = 0.45%