weatherless...................75.14907% offense.......................38.30277% balance.......................35.69595% sand..........................18.01819% hyperoffense..................17.04927% semistall..................... 6.90426% rain.......................... 6.03627% voltturn...................... 5.66784% sandoffense................... 4.64497% stall......................... 2.04776% monotype...................... 1.19379% monodark...................... 1.12379% sun........................... 0.74759% rainoffense................... 0.71810% sandstall..................... 0.48113% trickroom..................... 0.38393% choice........................ 0.23840% hail.......................... 0.07981% monowater..................... 0.03982% multiweather.................. 0.03093% dragmag....................... 0.02736% hailoffense................... 0.01395% monoice....................... 0.01167% monoground.................... 0.00871% monopsychic................... 0.00531% monofighting.................. 0.00413% monoflying.................... 0.00320% monofire...................... 0.00184% monoelectric.................. 0.00120% mononormal.................... 0.00119% monopoison.................... 0.00100% tricksun...................... 0.00093% sunoffense.................... 0.00012% tailwind...................... 0.00008% monograss..................... 0.00008% monobug....................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.086) |######### -1.5|### |########## -1.0|##### |###### -0.5|########## |############# 0.0|############################## |###################### +0.5|############## |####### +1.0|### |####### +1.5|# |## more negative = more offensive, more positive = more stall one # = 0.70%