weatherless...................62.80261% offense.......................50.12818% balance.......................27.17579% rain..........................22.88478% hyperoffense..................16.70626% sun...........................15.18734% voltturn...................... 4.02385% semistall..................... 3.95389% multiweather.................. 3.73228% rainoffense................... 3.60550% sand.......................... 2.46878% stall......................... 2.03587% monotype...................... 1.87811% choice........................ 1.58278% trickroom..................... 1.07475% sunoffense.................... 0.77801% hail.......................... 0.44934% monowater..................... 0.26341% trickrain..................... 0.24509% monodragon.................... 0.23054% monoghost..................... 0.22443% sandoffense................... 0.22068% monofire...................... 0.16950% monobug....................... 0.16903% sunstall...................... 0.16668% monofairy..................... 0.13945% monofighting.................. 0.13288% rainstall..................... 0.13147% monopsychic................... 0.12396% tailwind...................... 0.11832% trapper....................... 0.09438% mononormal.................... 0.09344% monodark...................... 0.08592% monoelectric.................. 0.08311% monosteel..................... 0.08264% hailstall..................... 0.07935% monoice....................... 0.07184% monoflying.................... 0.06010% monoground.................... 0.04742% monopoison.................... 0.04695% dragmag....................... 0.04414% tricksun...................... 0.04226% monograss..................... 0.03897% sandstall..................... 0.02395% hailoffense................... 0.01925% monorock...................... 0.01174% gravity....................... 0.00423% allweather.................... 0.00376% tricksand..................... 0.00282% trickhail..................... 0.00188% Stalliness (mean: -0.262) |## -1.5|######## |############# -1.0|######################### |############################ -0.5|############################## |############################ 0.0|####################### |################### +0.5|############# |########### +1.0|###### |#### +1.5|### |# +2.0|# |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.46%