weatherless...................87.85772% offense.......................38.49448% balance.......................30.49419% hyperoffense..................23.36787% voltturn......................17.09125% sand..........................10.73750% stall......................... 4.21465% semistall..................... 3.42880% choice........................ 1.74558% sun........................... 0.73261% sandoffense................... 0.60489% rain.......................... 0.43005% dragmag....................... 0.24670% hail.......................... 0.24276% monotype...................... 0.21323% rainoffense................... 0.14434% trickroom..................... 0.11826% sandstall..................... 0.09673% monofairy..................... 0.06418% tailwind...................... 0.05760% sunoffense.................... 0.05494% monoghost..................... 0.05333% tricksun...................... 0.03596% monowater..................... 0.03063% monobug....................... 0.02031% monoflying.................... 0.01885% sunstall...................... 0.01751% hailoffense................... 0.01728% monodragon.................... 0.01711% gravity....................... 0.00512% monofire...................... 0.00246% mononormal.................... 0.00205% monograss..................... 0.00122% monopsychic................... 0.00116% multiweather.................. 0.00065% monopoison.................... 0.00057% monoice....................... 0.00049% monodark...................... 0.00049% monoelectric.................. 0.00048% monoground.................... 0.00032% monofighting.................. 0.00027% monosteel..................... 0.00016% hailstall..................... 0.00015% monorock...................... 0.00005% tricksand..................... 0.00000% Stalliness (mean: -0.233) -2.0|##### |###### -1.5|############### |################ -1.0|############################ |#################### -0.5|########################## |########################## 0.0|############################## |########################## +0.5|################### |############### +1.0|######## |#### +1.5|## |### +2.0|# |# +2.5|# |# +3.0|### more negative = more offensive, more positive = more stall one # = 0.39%