weatherless...................90.56629% offense.......................40.66622% balance.......................34.78348% hyperoffense..................14.43038% voltturn...................... 9.82678% semistall..................... 7.39507% sun........................... 5.34977% stall......................... 2.72485% rain.......................... 2.25183% sand.......................... 1.30580% choice........................ 0.95936% rainoffense................... 0.67955% trickroom..................... 0.63291% sunoffense.................... 0.55296% hail.......................... 0.53964% monotype...................... 0.41972% hailoffense................... 0.21985% sandstall..................... 0.12658% mononormal.................... 0.09993% tailwind...................... 0.09327% monoice....................... 0.08661% monobug....................... 0.04664% monopsychic................... 0.04664% monodragon.................... 0.04664% monograss..................... 0.02665% monowater..................... 0.01999% monofire...................... 0.01999% multiweather.................. 0.01332% monopoison.................... 0.01332% hailstall..................... 0.01332% monofighting.................. 0.00666% monofairy..................... 0.00666% Stalliness (mean: -0.082) -2.5|# | -2.0|# |### -1.5|####### |################## -1.0|################ |########################## -0.5|############################ |############################## 0.0|############################ |######################### +0.5|############################ |################ +1.0|############ |######## +1.5|####### |### +2.0|# | +2.5|# more negative = more offensive, more positive = more stall one # = 0.39%