weatherless...................49.82766% sand..........................45.37709% offense.......................44.78561% hyperoffense..................28.26830% balance.......................17.95257% sandoffense...................12.57962% stall......................... 5.05170% semistall..................... 3.94182% sandstall..................... 3.23728% rain.......................... 3.11044% dragmag....................... 2.39763% hail.......................... 1.89439% voltturn...................... 1.77720% choice........................ 1.40080% monotype...................... 1.20778% rainoffense................... 1.06025% trickroom..................... 0.84930% multiweather.................. 0.45774% tricksand..................... 0.38605% sun........................... 0.24817% monowater..................... 0.23301% hailstall..................... 0.18475% monofighting.................. 0.11581% monobug....................... 0.10754% monopsychic................... 0.10754% monosteel..................... 0.10203% mononormal.................... 0.10203% monoghost..................... 0.09789% monoice....................... 0.08962% monofire...................... 0.08686% monopoison.................... 0.06342% monorock...................... 0.04688% monoflying.................... 0.03585% gravity....................... 0.03447% sunoffense.................... 0.03171% hailoffense................... 0.03033% monoelectric.................. 0.01930% monoground.................... 0.01654% monograss..................... 0.01379% trickhail..................... 0.00827% trapper....................... 0.00827% monofairy..................... 0.00689% monodark...................... 0.00689% tailwind...................... 0.00414% trickrain..................... 0.00138% Stalliness (mean: -0.401) -2.0|### |####### -1.5|############ |######################## -1.0|########################### |############################## -0.5|######################## |#################### 0.0|################ |############ +0.5|######## |######## +1.0|##### |### +1.5|### |### +2.0|## |## +2.5|## more negative = more offensive, more positive = more stall one # = 0.47%