weatherless...................93.57430% offense.......................39.55823% balance.......................24.69880% hyperoffense..................24.09639% stall......................... 6.62651% monotype...................... 5.82329% semistall..................... 5.02008% sand.......................... 4.61847% monosteel..................... 1.80723% sun........................... 1.60643% monorock...................... 1.20482% mononormal.................... 1.00402% monowater..................... 0.80321% monopsychic................... 0.80321% monodark...................... 0.80321% monoflying.................... 0.80321% monodragon.................... 0.80321% monoghost..................... 0.60241% monoelectric.................. 0.60241% sunoffense.................... 0.40161% sandoffense................... 0.20080% monopoison.................... 0.20080% monobug....................... 0.20080% monofighting.................. 0.20080% rain.......................... 0.20080% monoground.................... 0.20080% monofire...................... 0.20080% Stalliness (mean: -0.216) -2.0|# |####### -1.5|######### |################### -1.0|############################ |######################## -0.5|################### |############################## 0.0|#################### |############### +0.5|############# |######## +1.0|#### |#### +1.5|#### |#### +2.0|#### | +2.5|###### |# +3.0| more negative = more offensive, more positive = more stall one # = 0.46%