weatherless...................95.40506% offense.......................39.47276% balance.......................28.06323% hyperoffense..................23.71240% monotype...................... 4.80981% semistall..................... 4.53148% stall......................... 4.22013% sand.......................... 2.67144% sun........................... 1.69595% monosteel..................... 1.64139% monorock...................... 0.98624% mononormal.................... 0.77001% monodragon.................... 0.75741% monoflying.................... 0.65702% monodark...................... 0.64296% monowater..................... 0.54328% monopsychic................... 0.52016% monoghost..................... 0.47120% monoelectric.................. 0.45448% sunoffense.................... 0.24658% monobug....................... 0.22755% rain.......................... 0.22755% monofire...................... 0.22755% monoground.................... 0.22550% monofighting.................. 0.17142% monopoison.................... 0.12842% sandoffense................... 0.06763% Stalliness (mean: -0.268) -2.0|# |####### -1.5|######## |############### -1.0|##################### |################## -0.5|############### |############################## 0.0|####################### |############## +0.5|############ |####### +1.0|## |#### +1.5|### |### +2.0|### | +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.53%