sand..........................47.48582% balance.......................39.40530% offense.......................33.25363% weatherless...................27.75007% rain..........................15.72710% hyperoffense..................15.24082% voltturn......................12.27240% stall......................... 6.92752% sun........................... 5.79580% semistall..................... 5.17274% hail.......................... 3.29031% choice........................ 3.16271% sunstall...................... 2.89415% dragmag....................... 2.69535% hailstall..................... 1.54405% rainoffense................... 1.44420% sandstall..................... 1.11982% rainstall..................... 0.71048% monotype...................... 0.62838% sunoffense.................... 0.48484% hailoffense................... 0.48210% monodragon.................... 0.25093% sandoffense................... 0.18787% monoground.................... 0.14993% monoice....................... 0.09283% monowater..................... 0.08503% multiweather.................. 0.04910% tailwind...................... 0.04858% trickroom..................... 0.03865% monopsychic................... 0.02353% monofighting.................. 0.00718% monodark...................... 0.00623% monobug....................... 0.00484% monofire...................... 0.00469% monosteel..................... 0.00413% gravity....................... 0.00041% tricksand..................... 0.00031% monorock...................... 0.00027% monoghost..................... 0.00022% tricksun...................... 0.00001% monograss..................... 0.00001% trapper....................... 0.00000% mononormal.................... 0.00000% monoelectric.................. 0.00000% monopoison.................... 0.00000% trickhail..................... 0.00000% monoflying.................... 0.00000% batonpass..................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.052) -2.0|#### |####### -1.5|###### |#### -1.0|##### |###### -0.5|################ |############# 0.0|############################## |################ +0.5|############ |################# +1.0|####### |##### +1.5|## |# +2.0|### |##### +2.5| |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.61%