weatherless...................75.89856% offense.......................56.10681% balance.......................33.75457% sun...........................10.22084% trickroom.....................10.00808% sand.......................... 8.88728% hyperoffense.................. 6.92627% rain.......................... 5.62657% gravity....................... 5.07902% tailwind...................... 4.39544% choice........................ 2.38231% semistall..................... 2.15246% multiweather.................. 1.98156% hail.......................... 1.48463% sandoffense................... 1.48228% stall......................... 1.05989% monotype...................... 0.99183% voltturn...................... 0.96352% dragmag....................... 0.61825% tricksand..................... 0.55929% sunoffense.................... 0.54814% monoground.................... 0.37262% monopoison.................... 0.19938% sandstall..................... 0.18861% hailoffense................... 0.14208% batonpass..................... 0.11942% monowater..................... 0.11764% trickhail..................... 0.10602% rainoffense................... 0.10097% trapper....................... 0.09298% monopsychic................... 0.08843% monobug....................... 0.06102% monosteel..................... 0.04547% monofire...................... 0.04196% monograss..................... 0.03501% tricksun...................... 0.02589% monorock...................... 0.02106% monofighting.................. 0.00924% Stalliness (mean: -0.089) -1.5|# |#### -1.0|####### |########### -0.5|############## |############################ 0.0|############################## |################## +0.5|######## |######### +1.0|## |## +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.74%