weatherless...................74.59398% offense.......................39.83008% balance.......................36.49323% sand..........................16.67068% hyperoffense..................12.13835% semistall..................... 7.14887% sun........................... 6.83008% voltturn...................... 4.75188% stall......................... 4.38947% rain.......................... 3.33835% monotype...................... 2.03158% multiweather.................. 1.92932% sandoffense................... 0.86165% trickroom..................... 0.70526% sandstall..................... 0.56992% sunoffense.................... 0.56692% hail.......................... 0.50526% dragmag....................... 0.36241% choice........................ 0.31579% monowater..................... 0.29323% monobug....................... 0.26316% rainoffense................... 0.19098% monopsychic................... 0.18947% mononormal.................... 0.17293% tailwind...................... 0.16992% monofire...................... 0.16992% monodragon.................... 0.15639% monopoison.................... 0.12030% monodark...................... 0.11128% monograss..................... 0.10977% monoelectric.................. 0.09774% monoflying.................... 0.09624% sunstall...................... 0.09474% monosteel..................... 0.08271% monofighting.................. 0.07368% monoghost..................... 0.06316% monoice....................... 0.05564% monofairy..................... 0.04511% monorock...................... 0.03008% hailstall..................... 0.02707% monoground.................... 0.02556% rainstall..................... 0.02105% tricksand..................... 0.01654% trickhail..................... 0.01203% hailoffense................... 0.00902% trapper....................... 0.00451% tricksun...................... 0.00301% Stalliness (mean: -0.003) -2.0|# |#### -1.5|###### |########## -1.0|############## |################## -0.5|####################### |############################ 0.0|############################## |############################# +0.5|#################### |############## +1.0|########## |######### +1.5|#### |### +2.0|## |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.43%