weatherless...................75.28606% balance.......................38.75498% offense.......................32.27698% sand..........................19.59313% hyperoffense..................12.16457% semistall.....................10.48687% stall......................... 6.31659% voltturn...................... 6.25026% sun........................... 6.00210% multiweather.................. 2.93411% rain.......................... 1.98177% trickroom..................... 1.03297% sandoffense................... 0.60965% dragmag....................... 0.48756% monotype...................... 0.44543% sandstall..................... 0.43241% tailwind...................... 0.30192% monowater..................... 0.24550% sunoffense.................... 0.19239% choice........................ 0.14758% hail.......................... 0.07106% monobug....................... 0.05255% rainoffense................... 0.04306% monofighting.................. 0.03133% monopoison.................... 0.02602% monofairy..................... 0.02400% monodark...................... 0.02013% hailstall..................... 0.01671% monopsychic................... 0.01133% monosteel..................... 0.01121% sunstall...................... 0.01061% monofire...................... 0.00619% monoghost..................... 0.00507% monograss..................... 0.00385% monoflying.................... 0.00359% monoelectric.................. 0.00300% tricksand..................... 0.00248% monodragon.................... 0.00123% monoice....................... 0.00109% monoground.................... 0.00031% tricksun...................... 0.00026% monorock...................... 0.00012% mononormal.................... 0.00009% rainstall..................... 0.00007% trickhail..................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: 0.127) -2.0|# |#### -1.5|###### |########## -1.0|############### |############## -0.5|################ |######################### 0.0|############################ |############################## +0.5|######################## |################# +1.0|########### |########### +1.5|######## |##### +2.0|#### |# +2.5|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.42%