weatherless...................77.33720% balance.......................36.61108% offense.......................27.62160% sand..........................19.93091% hyperoffense..................12.59154% semistall.....................11.93624% stall.........................11.23954% voltturn...................... 5.10459% sun........................... 3.44921% multiweather.................. 2.09790% trickroom..................... 1.50353% rain.......................... 1.30585% tailwind...................... 0.97054% sandstall..................... 0.86653% dragmag....................... 0.29495% sandoffense................... 0.29414% sunoffense.................... 0.16966% monotype...................... 0.11731% monowater..................... 0.08391% hail.......................... 0.07473% hailstall..................... 0.01143% choice........................ 0.00980% monobug....................... 0.00965% monofighting.................. 0.00830% monodark...................... 0.00547% monopoison.................... 0.00444% monosteel..................... 0.00390% sunstall...................... 0.00108% rainoffense................... 0.00083% monopsychic................... 0.00069% monoelectric.................. 0.00024% monoflying.................... 0.00020% monodragon.................... 0.00018% monograss..................... 0.00015% monoghost..................... 0.00015% tricksand..................... 0.00007% monoice....................... 0.00003% monofire...................... 0.00002% monofairy..................... 0.00002% tricksun...................... 0.00001% monoground.................... 0.00001% monorock...................... 0.00000% rainstall..................... 0.00000% mononormal.................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.259) -2.0|# |#### -1.5|##### |################ -1.0|#################### |########### -0.5|######### |########################## 0.0|############################## |############################# +0.5|####################### |###################### +1.0|########### |################ +1.5|########## |######### +2.0|########### |## +2.5|## |# +3.0|#### | more negative = more offensive, more positive = more stall one # = 0.38%