weatherless...................97.50597% offense.......................47.64393% hyperoffense..................23.35398% balance.......................22.56049% batonpass..................... 6.44094% stall......................... 4.06727% dragmag....................... 3.76876% monotype...................... 2.48022% semistall..................... 2.37433% voltturn...................... 1.91939% rain.......................... 1.87009% monopsychic................... 0.62530% monowater..................... 0.54223% sun........................... 0.51989% monobug....................... 0.44800% rainstall..................... 0.42498% monoice....................... 0.40373% mononormal.................... 0.39443% trapper....................... 0.35606% monoghost..................... 0.26909% monoflying.................... 0.17495% monodragon.................... 0.17009% sand.......................... 0.12793% monoelectric.................. 0.11418% rainoffense................... 0.07318% sunoffense.................... 0.07234% multiweather.................. 0.06925% trickroom..................... 0.06794% monopoison.................... 0.06757% hail.......................... 0.04556% choice........................ 0.03798% monosteel..................... 0.02866% monodark...................... 0.01489% monograss..................... 0.01478% sandoffense................... 0.01062% monorock...................... 0.00357% hailoffense................... 0.00316% monofairy..................... 0.00149% monoground.................... 0.00032% monofire...................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% Stalliness (mean: -0.359) -3.0| |# -2.0|###### |########### -1.0|############# |############################## 0.0|################ |############ +1.0|####### |# +2.0| |### +3.0| more negative = more offensive, more positive = more stall one # = 1.01%