weatherless...................55.03775% balance.......................45.68291% offense.......................43.96706% sun...........................15.03775% sand..........................12.79341% rain..........................11.88744% hail.......................... 9.59506% trickroom..................... 7.81057% hyperoffense.................. 4.90734% tailwind...................... 4.81126% semistall..................... 4.21414% multiweather.................. 4.15237% monotype...................... 3.65134% voltturn...................... 3.24640% tricksand..................... 2.84832% trickhail..................... 2.01098% stall......................... 1.22855% monowater..................... 0.97461% sunoffense.................... 0.63143% choice........................ 0.62457% trickrain..................... 0.52848% monofire...................... 0.49417% monoflying.................... 0.47358% sandoffense................... 0.46671% tricksun...................... 0.39121% batonpass..................... 0.34317% monobug....................... 0.28826% sandstall..................... 0.22649% monoelectric.................. 0.19218% monopsychic................... 0.18531% monosteel..................... 0.17845% dragmag....................... 0.14413% rainoffense................... 0.13727% monorock...................... 0.12354% gravity....................... 0.10981% monodark...................... 0.10981% monofighting.................. 0.10295% monoghost..................... 0.10295% monoice....................... 0.09609% mononormal.................... 0.09609% sunstall...................... 0.08922% rainstall..................... 0.08922% monograss..................... 0.07550% monodragon.................... 0.06863% hailoffense................... 0.05491% monopoison.................... 0.04804% monofairy..................... 0.04118% trapper....................... 0.03432% hailstall..................... 0.02059% Stalliness (mean: 0.013) -1.5|# |#### -1.0|######## |############# -0.5|##################### |############################# 0.0|############################# |############################## +0.5|#################### |########### +1.0|######## |### +1.5|## |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.55%