weatherless...................49.82221% balance.......................49.60134% offense.......................40.93042% sun...........................16.90070% sand..........................15.50804% rain..........................14.29704% trickroom..................... 9.80112% hail.......................... 8.75458% tailwind...................... 6.21394% multiweather.................. 5.11479% semistall..................... 4.33219% voltturn...................... 4.21854% tricksand..................... 3.89397% hyperoffense.................. 3.70985% monotype...................... 3.19684% trickhail..................... 2.79516% stall......................... 1.42620% monowater..................... 1.13366% choice........................ 0.90147% trickrain..................... 0.72594% sunoffense.................... 0.68916% tricksun...................... 0.52910% sandoffense................... 0.49329% monofire...................... 0.46519% monoflying.................... 0.42693% batonpass..................... 0.37109% sandstall..................... 0.28990% dragmag....................... 0.19886% monopsychic................... 0.19474% monosteel..................... 0.18201% rainoffense................... 0.14810% gravity....................... 0.14535% monobug....................... 0.12746% rainstall..................... 0.12723% monoelectric.................. 0.11914% mononormal.................... 0.08345% monofighting.................. 0.07888% monoghost..................... 0.07010% monograss..................... 0.06612% monoice....................... 0.06489% monorock...................... 0.06084% monodark...................... 0.04117% sunstall...................... 0.04041% hailoffense................... 0.03802% monofairy..................... 0.03711% monodragon.................... 0.02498% monopoison.................... 0.02017% hailstall..................... 0.01334% trapper....................... 0.00877% Stalliness (mean: 0.065) -1.5|# |### -1.0|###### |########### -0.5|################### |####################### 0.0|######################### |############################## +0.5|##################### |########### +1.0|######## |### +1.5|## |## +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.61%