balance.......................45.88154% offense.......................45.36652% weatherless...................41.08318% rain..........................27.29571% sun...........................16.47720% sand..........................16.34112% trickroom.....................13.79959% voltturn......................10.99954% tailwind......................10.07790% multiweather.................. 6.94758% semistall..................... 6.76238% tricksand..................... 6.66706% hail.......................... 5.75066% trickhail..................... 4.39547% trickrain..................... 1.32876% stall......................... 1.07875% hyperoffense.................. 0.91080% rainstall..................... 0.49833% dragmag....................... 0.44471% rainoffense................... 0.36885% choice........................ 0.29628% sandstall..................... 0.28583% monotype...................... 0.24775% tricksun...................... 0.11394% gravity....................... 0.10204% sunoffense.................... 0.09616% monowater..................... 0.08057% monofire...................... 0.06814% batonpass..................... 0.05834% monobug....................... 0.02103% monofighting.................. 0.01713% monopsychic................... 0.01498% monorock...................... 0.01249% monoelectric.................. 0.01038% monoghost..................... 0.00907% monopoison.................... 0.00627% monoflying.................... 0.00401% mononormal.................... 0.00256% monofairy..................... 0.00049% monoice....................... 0.00045% monodragon.................... 0.00008% hailoffense................... 0.00006% monodark...................... 0.00004% monograss..................... 0.00003% monosteel..................... 0.00002% sandoffense................... 0.00000% trapper....................... 0.00000% sunstall...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.088) -1.5| | -1.0|## |################# -0.5|######## |############################## 0.0|############################# |######################## +0.5|########################## |####### +1.0|######### |## +1.5|## |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.64%