weatherless...................92.01231% offense.......................44.38108% balance.......................29.27414% hyperoffense..................19.06675% monotype......................10.41802% batonpass..................... 9.82826% semistall..................... 4.62087% sun........................... 4.18341% voltturn...................... 3.28257% rain.......................... 3.07194% stall......................... 2.65716% monobug....................... 2.23914% monopsychic................... 2.16137% monoghost..................... 2.01879% dragmag....................... 1.80493% mononormal.................... 1.61374% multiweather.................. 1.30266% sand.......................... 1.26053% monoelectric.................. 1.10823% monoflying.................... 0.86520% hail.......................... 0.80363% monodragon.................... 0.80039% choice........................ 0.70642% monowater..................... 0.56384% monofire...................... 0.53143% trapper....................... 0.52171% monosteel..................... 0.43422% monofairy..................... 0.41802% rainoffense................... 0.36293% monorock...................... 0.31108% monoground.................... 0.31108% monograss..................... 0.30460% sandoffense................... 0.27220% sunoffense.................... 0.27220% monopoison.................... 0.19443% monoice....................... 0.13934% monodark...................... 0.12314% monofighting.................. 0.08101% hailoffense................... 0.05833% sunstall...................... 0.05509% trickroom..................... 0.05185% tailwind...................... 0.04213% rainstall..................... 0.02916% gravity....................... 0.00648% sandstall..................... 0.00648% tricksun...................... 0.00324% Stalliness (mean: -0.269) -3.0|# |# -2.0|#### |######### -1.0|#################### |############################## 0.0|########################### |################## +1.0|######### |### +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.81%