weatherless...................98.07129% balance.......................36.66859% offense.......................34.25531% hyperoffense..................21.83307% semistall..................... 5.29559% batonpass..................... 5.04049% monotype...................... 4.76572% voltturn...................... 2.91043% dragmag....................... 2.76226% stall......................... 1.94744% monopsychic................... 1.40822% monoelectric.................. 1.14049% mononormal.................... 1.01396% sun........................... 1.00169% rain.......................... 0.64969% monobug....................... 0.48933% monosteel..................... 0.34843% choice........................ 0.31323% sand.......................... 0.25364% monoghost..................... 0.24607% hail.......................... 0.16169% multiweather.................. 0.13711% monoflying.................... 0.13402% trapper....................... 0.11772% rainoffense................... 0.10666% monowater..................... 0.09960% monopoison.................... 0.08344% sunoffense.................... 0.07449% monodragon.................... 0.07145% monodark...................... 0.07088% sandoffense................... 0.06545% sunstall...................... 0.06084% monofire...................... 0.05504% monofairy..................... 0.05269% monograss..................... 0.04007% rainstall..................... 0.02319% trickroom..................... 0.01163% monorock...................... 0.00871% monoground.................... 0.00623% hailoffense................... 0.00456% monoice....................... 0.00296% monofighting.................. 0.00130% tailwind...................... 0.00074% gravity....................... 0.00034% sandstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.204) -3.0|# |# -2.0|###### |######## -1.0|######################### |######################### 0.0|######################### |############################## +1.0|############ |#### +2.0|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.71%