weatherless...................74.08760% balance.......................38.23141% offense.......................36.59051% hyperoffense..................12.96008% sand..........................11.71938% voltturn......................10.09661% semistall..................... 7.05701% rain.......................... 6.59595% hail.......................... 5.33582% stall......................... 5.16098% monotype...................... 3.46958% sun........................... 3.12638% trickroom..................... 2.24182% choice........................ 1.60463% sandstall..................... 1.14228% hailoffense................... 0.90398% multiweather.................. 0.78872% monoice....................... 0.74468% sandoffense................... 0.46365% monoghost..................... 0.41702% monowater..................... 0.37558% rainoffense................... 0.32766% sunoffense.................... 0.31989% monofire...................... 0.24866% monodragon.................... 0.24736% monofairy..................... 0.24477% monosteel..................... 0.23571% dragmag....................... 0.19168% monopsychic................... 0.18131% monorock...................... 0.17095% monobug....................... 0.15541% tricksun...................... 0.14635% monoelectric.................. 0.13340% monoflying.................... 0.13210% monodark...................... 0.10749% monofighting.................. 0.09843% mononormal.................... 0.08159% monograss..................... 0.07900% monopoison.................... 0.07123% sunstall...................... 0.06994% monoground.................... 0.05180% hailstall..................... 0.02849% tailwind...................... 0.02461% gravity....................... 0.02331% rainstall..................... 0.01425% trickrain..................... 0.00518% tricksand..................... 0.00389% allweather.................... 0.00130% Stalliness (mean: 0.032) -2.0|### |######## -1.0|################ |######################### 0.0|########################## |############################## +1.0|############# |##### +2.0|### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.75%