weatherless...................73.13737% balance.......................42.04230% offense.......................32.04065% sand..........................13.28614% hyperoffense..................12.70494% voltturn......................12.43426% semistall..................... 7.22788% rain.......................... 6.22499% stall......................... 5.98423% hail.......................... 5.25665% sun........................... 2.76166% trickroom..................... 2.63164% monotype...................... 2.19112% choice........................ 1.98766% sandstall..................... 1.54493% hailoffense................... 1.16786% monoice....................... 0.97362% multiweather.................. 0.63019% sandoffense................... 0.45836% sunoffense.................... 0.29600% rainoffense................... 0.25608% dragmag....................... 0.24810% monofire...................... 0.17816% monoghost..................... 0.16502% monodragon.................... 0.16441% tricksun...................... 0.14265% monosteel..................... 0.13393% monowater..................... 0.12908% monopsychic................... 0.09342% monoelectric.................. 0.08863% monorock...................... 0.06264% monobug....................... 0.05848% sunstall...................... 0.04284% monodark...................... 0.04148% monoflying.................... 0.04105% monopoison.................... 0.03024% gravity....................... 0.02989% monofighting.................. 0.02942% monofairy..................... 0.02875% monograss..................... 0.01990% mononormal.................... 0.01866% rainstall..................... 0.01635% tailwind...................... 0.01604% monoground.................... 0.01083% trickrain..................... 0.00858% hailstall..................... 0.00334% tricksand..................... 0.00320% allweather.................... 0.00064% Stalliness (mean: 0.105) -2.0|### |####### -1.0|############ |################### 0.0|##################### |############################## +1.0|############ |##### +2.0|### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.87%