weatherless...................68.15570% balance.......................40.52864% offense.......................29.07565% sand..........................19.03581% voltturn......................14.78766% hyperoffense..................12.18570% semistall..................... 9.86757% stall......................... 8.34245% hail.......................... 6.11331% rain.......................... 5.56022% sandstall..................... 3.14031% trickroom..................... 3.01555% choice........................ 2.80739% sun........................... 2.03157% hailoffense................... 1.72015% monotype...................... 1.16090% monoice....................... 0.96190% multiweather.................. 0.89166% dragmag....................... 0.46726% sunoffense.................... 0.34786% sandoffense................... 0.21683% rainoffense................... 0.09441% tricksun...................... 0.07704% monosteel..................... 0.05872% gravity....................... 0.05017% monoelectric.................. 0.03573% monopsychic................... 0.02517% trickrain..................... 0.02067% monodark...................... 0.01867% rainstall..................... 0.01448% monoflying.................... 0.01211% monorock...................... 0.00927% monofire...................... 0.00876% monoghost..................... 0.00865% monowater..................... 0.00595% monobug....................... 0.00545% mononormal.................... 0.00469% monodragon.................... 0.00352% monofairy..................... 0.00270% monofighting.................. 0.00242% sunstall...................... 0.00171% tailwind...................... 0.00168% monograss..................... 0.00150% tricksand..................... 0.00126% monopoison.................... 0.00078% monoground.................... 0.00010% hailstall..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.203) -2.0|### |######## -1.0|########### |################### 0.0|####################### |############################## +1.0|################## |####### +2.0|#### |#### +3.0|# more negative = more offensive, more positive = more stall one # = 0.78%