weatherless...................63.32606% balance.......................33.87331% sand..........................24.45498% offense.......................21.44171% semistall.....................17.84405% voltturn......................15.83359% hyperoffense..................14.81278% stall.........................12.02815% hail.......................... 6.02144% sandstall..................... 5.37044% rain.......................... 4.49115% hailoffense................... 3.61642% choice........................ 3.31358% sun........................... 2.05591% trickroom..................... 1.49521% dragmag....................... 0.69211% sunoffense.................... 0.44270% multiweather.................. 0.34949% rainoffense................... 0.12963% tricksun...................... 0.11991% gravity....................... 0.11861% sandoffense................... 0.08644% monotype...................... 0.07859% monoice....................... 0.03004% monoelectric.................. 0.01825% monoflying.................... 0.00966% monosteel..................... 0.00865% monopsychic................... 0.00599% rainstall..................... 0.00343% trickrain..................... 0.00263% mononormal.................... 0.00119% monodark...................... 0.00114% monobug....................... 0.00100% monorock...................... 0.00079% monofire...................... 0.00074% monodragon.................... 0.00051% tricksand..................... 0.00026% tailwind...................... 0.00025% monoghost..................... 0.00024% monofairy..................... 0.00022% monowater..................... 0.00022% monograss..................... 0.00020% monofighting.................. 0.00004% sunstall...................... 0.00001% monopoison.................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.345) -2.0|###### |########### -1.0|######### |############### 0.0|################### |############################## +1.0|###################### |############### +2.0|#### |######## +3.0|# more negative = more offensive, more positive = more stall one # = 0.71%