weatherless...................96.14641% offense.......................54.24085% balance.......................23.26252% hyperoffense..................19.03709% hail.......................... 2.83803% semistall..................... 2.55872% monotype...................... 1.80569% stall......................... 0.90082% sand.......................... 0.56768% sun........................... 0.38766% monofighting.................. 0.34400% mononormal.................... 0.32835% monoground.................... 0.31985% monograss..................... 0.29479% hailoffense................... 0.27364% monofire...................... 0.20947% monodragon.................... 0.16975% monoflying.................... 0.16148% monowater..................... 0.13638% monopoison.................... 0.12825% monorock...................... 0.12092% monofairy..................... 0.09459% rain.......................... 0.09366% sunoffense.................... 0.05960% monodark...................... 0.05747% monosteel..................... 0.04219% monobug....................... 0.03928% monoice....................... 0.03860% monoghost..................... 0.03671% multiweather.................. 0.03339% monoelectric.................. 0.02268% rainoffense................... 0.02171% monopsychic................... 0.02070% sandoffense................... 0.01594% sandstall..................... 0.00358% voltturn...................... 0.00357% hailstall..................... 0.00070% batonpass..................... 0.00019% rainstall..................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.381) | -2.0|# |######### -1.0|########################## |############################## 0.0|###################### |############## +1.0|##### |## +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 0.92%