weatherless...................93.19690% offense.......................48.66762% balance.......................26.08304% hyperoffense..................20.51037% hail.......................... 5.09162% monotype...................... 3.52718% semistall..................... 3.36788% stall......................... 1.37109% sand.......................... 1.33945% monograss..................... 0.99731% monofire...................... 0.89596% monofighting.................. 0.88925% mononormal.................... 0.59540% monoground.................... 0.45182% monofairy..................... 0.42342% monopoison.................... 0.35912% sun........................... 0.28245% hailoffense................... 0.19825% monorock...................... 0.18373% rain.......................... 0.17597% monodragon.................... 0.15595% monowater..................... 0.13603% multiweather.................. 0.08639% monodark...................... 0.07812% rainoffense................... 0.06741% monoflying.................... 0.05950% monosteel..................... 0.05692% monoghost..................... 0.04891% monobug....................... 0.04371% monoice....................... 0.04151% monoelectric.................. 0.03739% monopsychic................... 0.02547% voltturn...................... 0.00961% sunoffense.................... 0.00743% sandoffense................... 0.00610% sandstall..................... 0.00133% batonpass..................... 0.00009% hailstall..................... 0.00000% sunstall...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.335) | -2.0|# |######### -1.0|####################### |############################## 0.0|####################### |################# +1.0|#### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.90%