weatherless...................60.28624% offense.......................45.59813% balance.......................28.52473% sun...........................20.99251% rain..........................19.64876% hyperoffense..................19.45680% voltturn......................15.65933% multiweather.................. 6.45836% semistall..................... 4.13958% hail.......................... 3.84688% sunoffense.................... 3.18927% rainoffense................... 2.77303% monotype...................... 2.34348% stall......................... 2.28076% sand.......................... 1.93104% choice........................ 1.09477% hailoffense................... 0.61391% trickroom..................... 0.43715% monodragon.................... 0.36682% monograss..................... 0.27749% tailwind...................... 0.24708% rainstall..................... 0.20527% monofighting.................. 0.20147% monoground.................... 0.18246% mononormal.................... 0.17296% monoghost..................... 0.16536% monodark...................... 0.16345% monobug....................... 0.15015% monofire...................... 0.14445% monowater..................... 0.13685% monoflying.................... 0.13114% monoelectric.................. 0.12734% monosteel..................... 0.11024% monofairy..................... 0.10263% sunstall...................... 0.09693% sandstall..................... 0.09123% monopoison.................... 0.08743% hailstall..................... 0.07793% monoice....................... 0.07603% tricksun...................... 0.05702% trickrain..................... 0.04181% dragmag....................... 0.03991% monorock...................... 0.03041% monopsychic................... 0.02851% gravity....................... 0.02661% trickhail..................... 0.02091% sandoffense................... 0.01901% tricksand..................... 0.00950% allweather.................... 0.00380% Stalliness (mean: -0.271) -2.0|## |##### -1.5|########## |################### -1.0|########################### |############################ -0.5|############################## |############################ 0.0|########################### |##################### +0.5|################## |############## +1.0|######## |##### +1.5|### |# +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.40%