weatherless...................57.56225% offense.......................40.76447% balance.......................33.00765% sun...........................22.38462% rain..........................22.18412% voltturn......................20.64972% hyperoffense..................17.05219% multiweather.................. 8.00390% semistall..................... 5.86269% hail.......................... 3.79197% stall......................... 3.31300% rainoffense................... 2.72546% sunoffense.................... 2.70874% sand.......................... 2.32974% monotype...................... 1.67395% choice........................ 0.97160% hailoffense................... 0.61860% trickroom..................... 0.44248% monodragon.................... 0.36541% tailwind...................... 0.33686% rainstall..................... 0.27015% monofire...................... 0.15398% sandstall..................... 0.15301% monograss..................... 0.13981% sunstall...................... 0.13699% hailstall..................... 0.13612% monosteel..................... 0.13519% monoghost..................... 0.13395% monowater..................... 0.11458% monofighting.................. 0.10085% monoground.................... 0.10005% monodark...................... 0.08746% monoelectric.................. 0.08665% monoflying.................... 0.07397% trickrain..................... 0.07094% tricksun...................... 0.07010% mononormal.................... 0.06225% monoice....................... 0.04659% gravity....................... 0.04653% monofairy..................... 0.04628% monopoison.................... 0.04312% dragmag....................... 0.04204% monobug....................... 0.03098% sandoffense................... 0.01915% monorock...................... 0.01010% tricksand..................... 0.00872% monopsychic................... 0.00765% allweather.................... 0.00404% trickhail..................... 0.00001% Stalliness (mean: -0.136) -2.0|# |#### -1.5|########## |################### -1.0|########################## |########################## -0.5|############################## |########################### 0.0|############################## |######################## +0.5|######################## |################### +1.0|############ |####### +1.5|##### |## +2.0|## |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.37%