weatherless...................84.19096% balance.......................41.57330% semistall.....................21.81974% offense.......................20.60164% stall.........................13.70584% rain.......................... 7.10633% sun........................... 6.14618% voltturn...................... 4.33693% hyperoffense.................. 2.29949% sand.......................... 2.21733% rainstall..................... 1.82848% hail.......................... 1.49441% multiweather.................. 1.14754% monotype...................... 1.08248% dragmag....................... 0.72073% sandstall..................... 0.67982% choice........................ 0.48077% trickroom..................... 0.32334% sunstall...................... 0.19820% monosteel..................... 0.16685% trapper....................... 0.13953% monodragon.................... 0.10952% monopsychic................... 0.10232% monoflying.................... 0.10169% monoice....................... 0.09989% tailwind...................... 0.08377% monoghost..................... 0.08366% rainoffense................... 0.08353% monopoison.................... 0.08349% mononormal.................... 0.07541% monowater..................... 0.07507% monodark...................... 0.07161% monorock...................... 0.06513% tricksun...................... 0.06468% monograss..................... 0.05746% monoground.................... 0.05672% monoelectric.................. 0.05558% monofighting.................. 0.05446% monofire...................... 0.05432% sunoffense.................... 0.05086% monobug....................... 0.05039% trickrain..................... 0.04633% hailstall..................... 0.04175% monofairy..................... 0.03511% trickhail..................... 0.02653% hailoffense................... 0.00341% sandoffense................... 0.00271% Stalliness (mean: 0.641) |# -1.5|# |## -1.0|######## |########### -0.5|############## |############### 0.0|######################## |############################ +0.5|############################# |############################## +1.0|############################## |############################## +1.5|##################### |############## +2.0|############## |### +2.5|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.36%