weatherless...................89.12821% balance.......................34.61321% semistall.....................34.19779% stall.........................19.99331% offense.......................10.10331% rain.......................... 6.71970% voltturn...................... 6.20926% sun........................... 3.92567% rainstall..................... 2.90125% hyperoffense.................. 1.09237% dragmag....................... 1.03484% multiweather.................. 0.95779% hail.......................... 0.67951% sand.......................... 0.50470% sunstall...................... 0.43403% trapper....................... 0.34646% monotype...................... 0.24093% trickroom..................... 0.21178% choice........................ 0.13752% sandstall..................... 0.10675% tricksun...................... 0.05884% trickrain..................... 0.04264% monopoison.................... 0.03743% monoice....................... 0.03669% monoflying.................... 0.02697% rainoffense................... 0.02247% monosteel..................... 0.02239% sunoffense.................... 0.02149% monoground.................... 0.02141% monodark...................... 0.02018% monoghost..................... 0.01606% monofighting.................. 0.01482% monoelectric.................. 0.01432% monodragon.................... 0.01233% tailwind...................... 0.01231% monowater..................... 0.00702% monobug....................... 0.00662% mononormal.................... 0.00645% monograss..................... 0.00598% monofire...................... 0.00454% hailstall..................... 0.00449% trickhail..................... 0.00425% monorock...................... 0.00201% monopsychic................... 0.00109% monofairy..................... 0.00078% hailoffense................... 0.00023% sandoffense................... 0.00000% Stalliness (mean: 0.948) |# -1.5| | -1.0|#### |### -0.5|#### |### 0.0|##### |############## +0.5|######## |################# +1.0|###################### |############################## +1.5|################ |############# +2.0|########## |## +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.65%